Monday, 15 December 2014

HA2 - Task 7 Evaluation

Evaluation
Self Evaluation

Weaknesses
I feel as though my work and organisational skills could have been much better through-out the task. Personally I think that I held off the work until a later date, whilst i have tried to expand on some parts of the tasks, this was hard considering i didn't give myself enough time to do so. The work i have produced would've been to a better standard had i proportioned my time better and thought more thoroughly about the task in hand, also, my self motivation was lacking in a project like this simply because I didn't like it. I believe that the tasks I've been set out to do have not been completed to my best standards, solely because the work I had was too much for the time and my lack of motivation and interest for this particular project had drove me off even further. The construction of my game (ideas for the general game) where a bit rushed, despite this I think they are very strong and i couldn't have done much more to improve this.

Strengths
               My work has been completed to a fairly good standard, the aspects of the work that have been designed and developed have been done so correctly and i have used the correct techniques to make it better, for instance with my PS4 cover, I used the masking tool to make a perfect square for the front and back covers so my work would be cropped into it. Also, my overall design for the character came across as a success, it was rather easy but the only thing that distracted me was the length of time it had taken me. The strengths for my project also include my ability to focus on something that I like, For instance: when designing my character, or creating a plot and ideas for the game, I excelled in this and went over this part thoroughly, into as much detail as I possibly could. I also believe adding a "guy Fawkes mask" to my figure at the end was fairly good, as it is widely known as the symbol of anonymity, the title and theme of the game. If i could re-do the project I would focus more on the weaknesses however try and improve some of the things I've done well also, i would definitely spend more time on the character design and the plot of the game.

HA2 - Task 6 Presentation



Task 6 - Presentation


 Above is the picture for my jewel case, with my character and background, as well as my own personal logo toward the bottom.

HA2 - Task 5 Production

Raster Amalgam Production


Production Log
This was the only picture I took of me, I decided to use this because of the clothes i am wearing (top hat, hooded jumper) because I feel as though I can make this into an "assassin" type character as my game synopsis entails.

Production Imagery Research








HA2 - Task 4 Character Profile


Task 4 - Character Profile

The character in my game is an anonymous male protagonist/Antagonist in the game “Anonymity”. The character himself is never known through-out the game, purposely to add to the mystery in the game.  It also makes the player think that anyone can go out and do it as the player is masked (guy Fawkes mask worn). The character is a strong assassin who uses blades, knives a crossbow and stealth to outwit him opponents. The male also partakes in trades, resource farming and skill training to pass him time, as this will all influence the game later on. Skills are done with no real difficulty besides “dexterity” and “endurance” (which are fighting) but they do take an awful long time to complete and for 100% the game would take an incredible amount of time, due to the character not changing their skill besides the methods they use to train it. The character has specific traits and abilities that they can use once they unlock them that can make the game “easier” but the experience difficulty is still there. He wears a hooded rob constantly and can carry 2 equipment per quest, this allows difficulty to the game and variety to what equipment he will decide to take, and also what equipment would work best with the character himself.

HA2 - Task 3 Game Genre Setting and Synopsis Research

HA2 - Task 3 - Game Synopsis


This was the Map for my game, I introduced multiple ideas and some that I thought would be both unique and well designed for the style of game I would like to make for my character.



This is the Game synopsis for my thoughts of a video game.

HA2 - Task 2 Detailed Planning

Task 2 - Detailed Planning




Budget


The budget of my work is shown here, including the time I plan to spend on the project and the total days spent on the project per week.

20/10/14

27/10/14


 03/11/14
10/11/14

17/11/14

These images show the date that i believed i would do each of the different tasks in the assignment.


HA2 - Task 1 Project Definition

Project Scope (Project Definition)