Task 4 - Character Profile
The character
in my game is an anonymous male protagonist/Antagonist in the game “Anonymity”.
The character himself is never known through-out the game, purposely to add to
the mystery in the game. It also makes
the player think that anyone can go out and do it as the player is masked (guy
Fawkes mask worn). The character is a strong assassin who uses blades, knives a
crossbow and stealth to outwit him opponents. The male also partakes in trades,
resource farming and skill training to pass him time, as this will all
influence the game later on. Skills are done with no real difficulty besides
“dexterity” and “endurance” (which are fighting) but they do take an awful long
time to complete and for 100% the game would take an incredible amount of time,
due to the character not changing their skill besides the methods they use to
train it. The character has specific traits and abilities that they can use
once they unlock them that can make the game “easier” but the experience
difficulty is still there. He wears a hooded rob constantly and can carry 2
equipment per quest, this allows difficulty to the game and variety to what
equipment he will decide to take, and also what equipment would work best with
the character himself.
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